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Reply by Mirelin

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What I actually liked very much in this map is that there alot of small healtpacks around. That means whenever you get hitted from somebody by playing medic you can take a small healtpack and become full once again. -Last point is very big and it takes 1,2 seconds to cap it. It should be definetly changed. If you want to leave point as big as it is now, then the cap time should be more, something like 5 or 6 seconds OR Just make the last point smaller, like on cp baddlands or cp granary and take off those fucking walls. Then the cap time can stay the same. -Middle. You need to do the same thing with it capping like on the gullywash second point. You can cap it by standing on top either bottom. Or you can block it by standing on top either bottom. We got stucked with my team capping middle when there was a scout around. Cuz if we cap it from bottom, our enemyes has advantage versus us and we got disadvantage. That's the main things which should be changed. Ofcourse the second point changes should have been made aswell, but I'm not pro at those things and my opinion is that this map is good, but now it should be edited by real masters like a Valve.

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